Lead Artist

2016

I was recruited by WG Cells to come on and Art Direct new mobile game in the World of Tanks franchise. Shortly after my arrival the studio ran into difficulty. My role was expanded to include creating numerous pitch decks for new projects and facilitating the launch of Smash Squad through content and marketing.

 

The culture and passion of WG Cells was remarkable, sadly the games did not perform as well as expected. The studio was closed shortly thereafter.

Smash Squad

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