Senior Art Lead

2009 - 2014

I was the first person brought on board to shape the look and feel of PLANTS vs ZOMBIES 2.

I wore many hats (artist, animator, UX/UI, game design) and stayed on well past release to ensure the game ran successfully as a live service. 

 

My greatest honor was being nominated by my team to represent PopCap and our game at the 2014 BAFTA awards. Before moving off the project, I trained internal artists and provided style guides and feedback for external studios and marketing. 

Plants vs Zombies 2

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PVZ2_StyleGuide

PVZ2_UIAssets

PVZ2_PlantDesign

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PVZ2_ZombieDesign2

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